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December 19, 2007, 4:03 pm
Filed under: 14-18, 19-39, 30-45, diagnostic, environmental, gaming, lifestyle, motivation, movement, personal, research, science

Computer game translates physical activity into video games

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Finding a way to motivate the billion people in the world who are overweight to lose excess pounds can be an overwhelming task, but a University of Houston professor is meeting that weighty challenge with a challenge of his own.

Ioannis Pavlidis, a UH computer science professor, and research assistants Yuichi Fujiki and Kostas Kazakos, have developed a computer game that translates physical activity into video games, such as races and logic puzzles. Dubbed Non-Exercise Activity Thermogenesis (NEAT-o) games, they can be played on any hand-held personal digital assistant (PDA) with users wearing a lightweight, wearable sensor that detects movement like running, walking, bending over or even foot tapping.

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From the Centre for Disease Control and Prevention…
December 17, 2007, 2:59 pm
Filed under: barriers, diagnostic, environmental, lifestyle, motivation, overcoming, personal

Overcoming Barriers to Physical Activity

“If you can find a path with no obstacles, it probably doesn’t lead anywhere.” —Anonymous

Given the health benefits of regular physical activity, we might have to ask why two out of three (60%) Americans are not active at recommended levels. There are barriers that keep Americans from being, or becoming, regularly physically active. Understanding common barriers to physical activity and creating strategies to overcome them may help you make physical activity part of your daily life.

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